Hello everyone ! This is a environment (concept) In this universe, giant magic crystals grow in a tundra environment, which companies use for several purposes.
Here with some simple geometry (3 the third picture), I defined the space and scale of the scene following the references I collected. Once the blackout was good and closer to the reference, I started to add further details on the geometries on the geometry, and I started to do some UV mapping to get the models ready for the creation of materials.I used a few textures from Poly Haven and arranged the texture scale in relation to the references and also I created procedural textures.